﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OptixDotNet;
using OptixDotNet.Math;
using RayDen.Library.Entity.Scene;
using RayDen.Optix.Engine.Core;

namespace RayDen.Optix.Engine.Scene
{
    public class SceneInfo
    {
        public MaterialInfoContainer MaterialProvider;
        public SceneGeometryInfo SceneGeometry;
        public GeometryGroup TopObject;

        public BoundingBox BBox;


        public CameraInfo[] Cameras;

        public EnvironmentMapInfo EnvMap;
    }
}
